![]() You’ll learn about some very important differences in rigging creatures that get around on four legs instead of two, and be able to rig up a tail by the end of this lessonįull Speed Ahead: Once you’re done rigging your characters it’s time to get them ready for animation. Running on All Fours: You’ve mastered the art of the biped, now let’s take a look at rigging our four legged friends. Find out how to add and work with props, how to deal with level-swapping, and how to utilize a handy feature called rotation morphing. Limbs Unlimited: Now we start getting fancy. Learn how to build a face rig that will give you the control you need to emote with your character. The eyes are the window to the soul, especially in character animation. Learn a bit of basic anatomy and set up controls that will give your character a much greater range of movement and emotion. Break a leg.Ĭore Training: Rigs often neglect the stomach, chest, and shoulders of a character. Find out how to make everything work correctly and add some controls for things like heel and toe rolls. Legs are like arms with feet on the end, and feet can be tricky. You’ll learn how to build mechanical hands (hands that actually animate) as well as how to make replacement hands which are easier to implement.Ī Firm Footing: Time to rig the legs. Good Crafting: What good are arms without hands? As with any rigging task, there are options here. You’ll have an arsenal of arm options at your disposal soon enough. In this section we go into jointed arms, puppet tool arms, and even combination arms and blended joints. You’ll learn just about all of them in this section.Īrms to Hold You: You’ll learn more about arms than you ever thought possible. How this is done depends on the character design, and there are many ways to skin this cat. Why do we even need rigs in the first place? You’ll know soon enough.Ĭharacter Construction: Before you can rig anything, your character’s artwork has to be prepped. Learning some rigging basics, make sure your tools are set up properly, and dive into your first lesson. Rigging for Rookies: Start by getting the lay of the land. You’ll be well prepared to tackle the most challenging characters to rig, and have the skills to troubleshoot technical problems that may come up along the way. Once you know the basics you’ll be ready to handle rigging characters of all shapes, sizes, and styles. In this course you’ll learn core rigging principles that can be applied to humans, animals, aliens, robots, cartoon characters, and just about any other type of creature you can think up. Rigging Academy is designed to teach you how to rig almost ANYTHING in After Effects. If you’re working in 2D or 3D animation software, great character animation also takes something else: a well-built rig. Rigging is the Unsung Hero of Character Animation, and this course is designed to teach you how to rig almost ANYTHING in After Effects. School of Motion – Rigging Academy 2.0 Download School of Motion – Rigging Academy 2.0 Download School of Motion – Rigging Academy 2.0
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